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Showing posts with label DSDN 101. Show all posts
Showing posts with label DSDN 101. Show all posts
Monday, 18 June 2012
Friday, 8 June 2012
Thursday, 7 June 2012
DSDN 101 Product 3 Standpoint
The Post Digitalism
develops with the growth of our generation extensive contacts and enjoy to the
latest scientific and technological achievements, as well as the witness is
still in continuing changes in the world. Nevertheless, retro is still like a
swing in our lives repeatedly. The beginning to do the project I got no clue,
but saw a particularly good animation clips about pixel games on the YouTube
after that. It gives me a great inspiration. http://www.youtube.com/watch?v=_lJO1rkZ4r0&feature=g-hist
For me, the first
exposure to the game is Tetris, which swept the world from the late 1980s to
the beginning of the 1990s. Tetris with the most simple elements, box, and the
simplest rules which are each side of the box with the whereabouts of the
four-frame at the right place full layer can eliminate and get points; until
the last line and there was no operation of the box the game will show game
over. This game may seem simple but infinite change in line with the principle
of "Less is more".
I did not mean to make
the exactly same content for my clip about Tetris, and I decided to let it come
out from the virtual world into the real world. I made of small cubes by clay
instead of the pixels in the virtual world and creates an other small world. I
think if I just repeat the same game but play in different ways is very
monotonous and boring, so the environmental protection concept added to my
final idea. The outcome is the same end of the Tetris. When no more trees in
the world would game over.
Wednesday, 30 May 2012
DSDN 101 Project 3 Group Work II - Iron Curtain
Group Memebers:
Michaela Smith, Xuxu Amoozegar-Montero, Xiaofeng Huang.
Monday, 21 May 2012
Tuesday, 15 May 2012
Thursday, 10 May 2012
Thursday, 3 May 2012
Thursday, 29 March 2012
DSDN101 Project1 EX 6: Individual Work
This is my precedent drawing.
This is my drawing.
I found my precedent drawing from a Chinese website which is a tutorial to show how to draw the three-view for a project. It is the very smart of advantage of the relationship between light and shadow to draw three-view perfectly. I am most interested in three-dimensional coordinate but I think it is not suitable for complex items.
Tuesday, 13 March 2012
Saturday, 10 March 2012
Some inspirations from a movie of Helvetica
Design
is not to do the intricacies items. The reason why good design is widespread
and enduring use because they were accepted and appreciated by people and
social. Have learning how to be a person who good at discovering the glowing
out of things around and that is the inspirations come from. The projects to be
designed simple, clean and powerful like Helvetica or be made seems simple,
clean and boring, this will have to see the source of inspiration whether in
the right direction.
Labels:
DSDN 101,
inspiration
Location:
Wellington, New Zealand
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